Engagement
There are already RTS games, and they focus on making environments where you compete against other players. We wanted to instead
have people focus on creation and resource management. Combat is still in the game but it is a lot harder - if not impossible - to win
by combat.
Millitary
Military units require three times the amount of food that a normal worker would. This means that to support a big army you need to have
excess food production.
Religion
Every temple upon creation is assigned a religion. This religion changes specific attributes that make up your civilians. If a group
of civilians share a religion, they will also share that attribute change.